I recently interviewed André Thomas, founder and CEO of Triseum, an educational game company. He’s also the founder and director of LIVE Lab in the Department of Visualization at Texas A&M University, as well as a professor of game design, game development, and interactive graphics techniques at Texas A&M.
In this interview, conducted for my column at Learning Solutions Magazine, we discussed several topics related to the development and distribution of educational video games. Unfortunately, I couldn’t fit it all into one article, and many of the questions had to be cut from the final piece. However, the discussion about creating a game rating and standards body was too important to leave on the virtual cutting room floor, so I’m publishing it here.